2011 qa / games

Electronic Arts

FIFA 14 - FIFA Ultimate Team

Focus
  • Gameplay QA
  • Regression
  • Fraud investigations
Platforms
  • Xbox 360
  • PS3
  • Xbox One
  • PS4
Software
  • JIRA
  • Dev kits
  • Internal fraud tools
  • Customer support systems

What:

I worked on FIFA Ultimate Team during the FIFA 14 cycle, supporting both gameplay quality and the integrity of the live player economy.


Why:

FUT was one of FIFA’s most important modes for both engagement and revenue, so stability, fairness, and launch readiness directly affected player trust.


How:

I moved from part-time QA on FIFA 13 into full-time testing on FIFA 14, covering regression, next-gen compatibility, and later fraud investigation work tied to FUT’s online systems.



Case Study: FIFA Ultimate Team

QA Coverage

  • Performed gameplay and regression testing across FUT features and related systems
  • Verified builds on next-gen dev kits before public console launch
  • Coordinated with development teams to document issues and confirm fixes across updates

Launch Support

  • Helped validate builds during the transition to Xbox One and PS4 hardware
  • Tested interactions between gameplay, store flows, and companion features
  • Focused on catching regressions that could surface late in certification and release preparation

Economy Integrity

  • Investigated suspicious trading activity, stolen-account reports, and coin abuse
  • Identified botting and phishing patterns affecting the FUT ecosystem
  • Supported actions to remove bad actors and protect the player economy